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人均时长:30分钟/人

上手难度:5级

设置时长:5-10分钟

语言要求:不需要

7.4

排名 1044

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In The Staufer Dynasty, the players are nobles in the 12th century, accompanying Henry VI on his tour of the areas of Europe brought under control by the Staufer family, an area that included much of modern-day Germany, from the Baltic Sea in the north to Sicily in the south. You're eager to improve your own lot in the land by placing envoys and nobles in positions of power in the six regions represented in this game.

The game lasts five rounds with each player having three actions per round. Players take actions in order of their family members on the action board from top to bottom; on a turn you either take a supply action (moving to one side of the action board) or a move/deploy action (moving to the other side).

For a supply action, you pick one of the spaces on the supply table, move the indicated number of envoys and nobles from the province to your personal court, then claim any chests underneath that space. The treasure chests come in different colors, with each color having a different function in the game: the brown treasure chests score points based on how many you collect, the orange ones provide immediate points or figures, the blue ones provide a one-shot bonus, and the purple ones let you collect one of the privilege cards on display. The privilege cards often modify other actions or give you a bonus for doing a particular thing.

For a move/deploy action, you decide which office seat you want to occupy in a particular region. If this seat isn't in the region where the king is located, you need to spend one envoy as you move clockwise away from the king, placing each envoy in the top part of those regions, until you reach the region that you want to occupy. You then pay the cost of the office seat, placing one figure — possibly a noble if the seat demands it — in that seat and all the other figures in clockwise order, one per region. When you occupy a seat, you claim the chest underneath it.

After everyone has finished their actions, you score for the round — but you score only in the region indicated in the current row of scoring tiles (Aachen, Nijmegen, Palermo, etc.) and the region that best meets the condition laid out in a separate part of the current row of scoring tiles (fewest chests, most occupants, where the king is located, etc.) If these two regions turn out to be the same one, you score that region only once. Players score points for having the most office seats in a region (or the second- or thirdmost most office seats) based on the point tile placed in the region at the start of the game. Each region also has a printed bonus that players receive, such as bonus chests or additional envoys.

To end the round, you remove all of the office occupants of the region that scored, add new chests under each office seat in those scoring regions and each space on the supply table, then sweep the king clockwise 1-3 regions. As the king moves, he returns all of the envoys that he encounters in the regions that he enters to their owners. After five rounds, players score for their treasure chests as well as for how well they completed their secret job cards, and the player with the most points wins.

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玩家短评
何晨元
2021-02-17
2 0
一个还不错的播棋游戏,拿人和放人的排队机制不错,同时拿人和放人都有机会拿到宝箱,宝箱对应的有简单的加人加分、有可以长线发育的技能卡、也有一次性的放人优化卡。游戏一大优点在于计分的地点存在一定的不确定性,使得多人游戏时玩家的思考点和互动可以很多,另一大优点是个人终局记分牌没有公开,可以去猜测其他玩家的个人记分牌去抢位置。但是游戏的缺点也很明显,第一轮的起始玩家常常能在每一轮都抢到起始,不同工位对应的奖励板块完全随机等等,期待有扩展可以解决这些问题。
德式赛高
2021-02-17
1 0
7.3分,轮盘区控,美术OK,排队机制也有点意思,感觉内容少了点,要是有个扩丰富一下就好了
Michael轩
2021-01-08
4 0
播棋工放区控的结合,随机发的宝藏不是很喜欢,还有千万别拿大人去占小位置,不然拿不回来就血亏_(´ཀ`」 ∠)__
爱飞张的张飞
2020-09-03
0 0
任务卡不平衡,其他都不错
grasszyf
2020-01-24
1 0
优点:播棋和区控结合,节奏明快对抗性强,和尼格拉城门差不多的游戏体验,很好玩 缺点:宝箱种类更多些、个人任务更难些就好了,重策老手之间拉不开差距,重开性可能不高
半步多
2019-11-24
2 0
工人转圈圈走位放置 得充分考虑 个数分配 能不能回收 不回收占的位置下回合有没有用 获得多少收益 挺考验规划的 规划失误容易陷入工人不够用的困境
肥宅小熊
2019-10-25
2 0
有两个主要行动,旅行和拿宝箱 旅行的时候要根据国王的位置付旅行费,然后再根据版图上的数字再付一些人 结算的时候第一名和第二名有相应分数 感觉绿色的宝箱和紫色的宝箱挺厉害的 总体来说还是挺好玩的!
鸽子大王
2019-10-25
2 0
类似播棋加区域控制加搜集组合 通过手里的米宝顺时针播棋,落在一个地方后选一个小区域放下米宝搜集宝藏,不同宝藏效果不同,每一大轮完了会根据目标区域的米宝数量算区域分。 播棋和区控结合得很棒,游戏没有钱粮,资源只有米宝,米宝数量决定了行动力,很简洁。 一把时间很合适,很不错的进阶轻策
查米
2019-04-12
1 0
不错的工放游戏,放人按照距离增加成本的设计挺有趣的,顺位决定的机制也挺独特
西西弗假面
2018-12-13
0 0
大毛线,愚蠢的抽宝游戏
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