首页>桌游>波多黎各(2020)

人均时长:35分钟/人

上手难度:6级

设置时长:10-20分钟

语言要求:适中

8.5

排名 54

玩过并打分

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Description from BoardGameGeek:

Puerto Rico, as part of the Alea Revised Big Box Series, is a redesigned version of the classic game from 2002, similar to the 2011 Anniversary Edition of Puerto Rico.

The box contains all official expansions and promos that have been released up to this point.

About the game:
In Puerto Rico players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.

Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.

The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.

During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action appropriate to that role. The player that selected the role also receives a small privilege for doing so - for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, so the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game.

Puerto Rico uses a variable phase order mechanic, where a "governor" token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.

Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game.

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玩家评测
Mr.C
扩展不错,美工不错,质量没的说,喜欢😁
2022-01-24
0 0
旋转男孩
大蹭特蹭(航海千万得让自己的货上船)
2022-01-24
1 0
McRose1
先玩的圣胡安,所以规则基本上看一遍就会玩了,和圣胡安一样,这游戏确实不适合二人局,老版的支持3-5人,后面相当于把二人变体也写进了规则书中,但是亲身体验下来二人局蹭行动这个机制显得有些乏味了,以后还是玩多人局吧
2022-01-23
4 3
止瞎之殇
经典好游戏,只玩了两人局和三人局,不同的体验。要考虑自己选什么行动,对别人有什么影响,还有怎么蹭别人的行动。有些关键建筑需要抢。上手简单,熟悉了后玩一局蛮快的。

很期待加入扩展和四人局。
2022-01-23
2 0
麻布
平衡性一般,但作为2号位的我,玉米收的好爽!!
2022-01-23
1 0
Daylight
一款20年前的经典德式桌游的机制放在现在来看也不过时,特权与所有玩家的附属行动使得各个玩家的downtime时间都非常有限,玩家的活跃性也很高,而这样的机制也使得大家更需要考虑自己所做的行动是不是会给其他人带来更大的收益,这也使得游戏更加具有深度。游戏中海盗扩的加入能够使游戏节奏更加顺滑,四选一的行动使得卡船和卡交易所的可能性变得更低了,一定程度上减少了游戏的总时长,建议是一个必加的扩,总体来说是一个推新简单而又易学难精的好游戏。
2022-01-23
5 0
Gina
好玩……
个人比较喜欢走建筑流,感觉好的建筑功能性很强,可以省去一些动作和不利的地方,比如办公室可以买同一种货,收容所可以放一个人在土地上,有货仓可以不烂货,有私人船运货……
感觉前期生产卖货搞钱好重要,反正搞钱搞钱第一,建建筑,然后生产运货拿分……
感觉波多的互动性很强,需要关注别人的情况,还要预判别人的动作来蹭蹭……
2022-01-23
0 0
抱着西瓜吹空调
set太费时间了!扣两分!
2022-01-23
1 0
幽暗城电梯管理员
超经典德式,规则不复杂但是变化非常丰富,加上扩展后节奏也很好,重开率应该会很不错
2022-01-22
1 0
美式solo哥
挺好玩的。٩(๑•̀ω•́๑)۶
2022-01-22
0 0
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